Samurai shodown 4 controls

broken image
broken image

Your character steps to the side to avoid attacks.

broken image

Throw your opponent to send them staggering in fornt of you, or behind you. Your character will run forward until you let go of forward or you reach your opponent. Thus 236 is qcf (quarter circle forward). The 9-point numerical direction system refers to the directions in which your pad or stick can be moved, with 7 8 9 being up left, up, and up right, 4 5 6 being left, neutral, and right, and 1 2 3 being down left, down, and down right. Like the majority of wikis, this wiki uses numpad notation.

broken image